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Digital Tutors - Creative Development: Modeling a Human Marionette in Softimage 2012 and ZBrush 4R3
Digital Tutors - Creative Development: Modeling a Human Marionette in Softimage 2012 and ZBrush 4R3
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 2.31 GB
Genre: eLearning

In this ZBrush tutorial we will explore different techniques to build a character from scratch. Throughout the lessons we will model, pose, texture and shade a 3D character. We will use lot of different techniques within ZBrush and Softimage to bring to life a bio-mechanical concept. Along the way we will learn creative ways to use a wide set of tools to build details in a quick and effective way. All the techniques shown can be translated in different kinds of pipelines and can bring up a huge speed up to your usual modeling and texturing workflow.


Digital Tutors - Creative Development: Modeling a Human Marionette in Softimage 2012 and ZBrush 4R3.rar

Digital Tutors - Creative Development: Baking Light Maps for Game Environments in Maya 2011 and mental ray
Digital Tutors - Creative Development: Baking Light Maps for Game Environments in Maya 2011 and mental ray
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 1.41 GB
Genre: eLearning

In this tutorial, you will learn about baking light maps and compositing them for game environments. From this course, you will learn to generate light maps for any project's environment, or bake ambient occlusion into our geometry.


Digital Tutors - Creative Development: Baking Light Maps for Game Environments in Maya 2011 and mental ray.rar

Digital Tutors - Creative Development: Building Futuristic Armor in ZBrush 4R4
Digital Tutors - Creative Development: Building Futuristic Armor in ZBrush 4R4
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 1.32 GB
Genre: eLearning

In this ZBrush tutorial we will use as many of the extraction capabilities that ZBrush offers to create a protective futuristic feminine body suit. The purpose of these videos is to demonstrate the many ways that additional geometry can be created from a simple female base mesh. We will use mesh extraction by masking, retopology by using ZSpheres, Mesh Insert brushes, and the new Retopology brush in ZBrush 4R4.


Digital Tutors - Creative Development: Building Futuristic Armor in ZBrush 4R4.rar

Digital Tutors - Creative Development: Cloth Sculpting Workflows in ZBrush 4R4
Digital Tutors - Creative Development: Cloth Sculpting Workflows in ZBrush 4R4
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 2.17 GB
Genre: eLearning

In this tutorial we will learn cloth sculpting workflows inside of ZBrush. This course will focus on cloth sculpting and is comprised of various exercises to get you comfortable with creating different types of folds and wrinkles with ZBrush.


Digital Tutors - Creative Development: Cloth Sculpting Workflows in ZBrush 4R4.rar

Digital Tutors - Creative Development: Creating Exterior Visualizations in 3ds Max 2012
Digital Tutors - Creative Development: Creating Exterior Visualizations in 3ds Max 2012
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 1.41 GB
Genre: eLearning

In this 3ds Max tutorial we will learn about creating interior visualizations from start to finish. Throughout these lessons we will focus on creating an exterior visualization. We will go through several different stages including modeling and preparing vegitation models like grass and trees so we can use them in our scene as proxy. We also go through lighting, texturing and post-production when you will learn couple of techniques about how to make our renders looks better and more appealing.


Digital Tutors - Creative Development: Creating Exterior Visualizations in 3ds Max 2012.rar

Digital Tutors - Creative Development: Designing Scary Film Monsters in ZBrush 4R3
Digital Tutors - Creative Development: Designing Scary Film Monsters in ZBrush 4R3
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 1.78 GB
Genre: eLearning

In this ZBrush tutorial we will learn how to sculpt and texture a detailed monster. Throughout these series of lessons we will cover all of the aspects of designing a scary creature within ZBrush using alternative techniques.


Digital Tutors - Creative Development: Designing Scary Film Monsters in ZBrush 4R3.rar

Digital Tutors - Topology Tools in TopoGun 2.0
Digital Tutors - Topology Tools in TopoGun 2.0
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 1.18 GB
Genre: eLearning

In this course we will talk about some of the topology tools in TopoGun 2.0 and how they can enhance your workflow.

We'll begin by looking at several different ways to very quickly create new topology along cylindrical surfaces like arms or other appendages. We'll look at modifications to the Draw Tool as well as the new Tubes Tool. We'll also explore the Extrude Tool and how it can be used to quickly extend existing topology along the surface of our reference meshes.


Digital Tutors - Topology Tools in TopoGun 2.0.rar

Digital Tutors - Topology Tools in ZBrush
Digital Tutors - Topology Tools in ZBrush
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 1.73 GB
Genre: eLearning

In this series of tutorials, we will discuss the various topology functions in ZBrush and how they can be used in your projects.

The topology, or edge flow, of our polygon meshes is important as we create our projects in ZBrush. Good topology can mean fewer overall polygons are needed to reflect the detail we want. Good edge flow is also important when creating final meshes that require animation. ZBrush provides a number of great tools that allow artists to customize the topology of their meshes- tools like the Topology Brush and QRemesher. ZBrush's topology tools can also be used to selective replace local areas with new topology and to create entirely new meshes for things like masks, hoods, capes, or other accessories. This course goes over the different Topology creation options in ZBrush and talks about some of the advantages and disadvantages of each. In the end you'll be able to decide which methods you like the best when modifying the topology of your own ZBrush projects.


Digital Tutors - Topology Tools in ZBrush.rar

Digital Tutors - Tips & Techniquest for Working Quickly in ZBrush
Digital Tutors - Tips & Techniquest for Working Quickly in ZBrush
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 1.07 GB
Genre: eLearning

In this series of ZBrush tutorials, we will talk about a number of techniques you can use to speed up your ZBrush workflow. ZBrush is a powerful application but once you begin working with large models consisting of many subtools, the speed with which you can execute even simple tasks becomes even more important. In addition, each artist will often find different ways of setting up the interface or using tools that will enhance the particular way they like to work.


Digital Tutors - Tips & Techniquest for Working Quickly in ZBrush.rar

Digital Tutors - Utilizing State Sets in 3ds Max 2013
Digital Tutors - Utilizing State Sets in 3ds Max 2013
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 530 MB
Genre: eLearning

In this series of 3ds Max 2013 tutorials, we'll learn how to take advantage of the State Set tools found in 3ds Max. With the State Set tools, we have a very powerful system for creating and managing render layers in 3ds Max, as well as providing two-way transfer of data between 3ds Max and After Effects. We will begin our course by familiarizing ourselves with the basic functionality of the State Sets, and using them to create a number of highly customized render passes for our scene. We'll learn how to use the Compositor view to preview the final assembled result of our passes, and we'll learn how to send all of our passes and 3D data from 3ds Max directly to After Effects using the Media Sync toolset. Finally, we'll explore the process of utilizing 3ds Max data and 3D layers directly inside of After Effects as part of our compositing pipeline.


Digital Tutors - Utilizing State Sets in 3ds Max 2013.rar

Digital Tutors - Creative Development: Viscous Liquids in RealFlow and CINEMA 4D
Digital Tutors - Creative Development: Viscous Liquids in RealFlow and CINEMA 4D
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 450 MB
Genre: eLearning

In this RealFlow tutorial we will learn fundamentals for creating successful simulations of viscous liquids. Throughout these lesson we will become familiar with key parameters that are frequently overlooked which will in turn supply us with a stable simulation. We will start with the basics behind getting a standard look and then we will go further to create stylized caramel and honey.


Digital Tutors - Creative Development: Viscous Liquids in RealFlow and CINEMA 4D.rar

Digital Tutors - A Designer's Guide to Printing with InDesign CS6
Digital Tutors - A Designer's Guide to Printing with InDesign CS6
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 1.74 GB
Genre: eLearning

We’ll get started by learning about the RGB and CMYK color models which is something every designer must understand. From here, we will begin learning about several topics that are specific to preparing jobs for commercial printing. First, we will spend a little bit of time learning about the difference between screen resolution and print resolution. Next, we’ll move on and learn about topics like spot color and process color, the appearance of black, overprinting and trapping as well as managing our ink levels. We’ll wrap up this course by learning how to prepare a press ready PDF in InDesign. After completing this course, you will have a good understanding of the concepts, tools and techniques used to prepare print ready documents in Adobe InDesign.


Digital Tutors - A Designer's Guide to Printing with InDesign CS6.rar

Digital Tutors - Asset Workflows for Modular Level Design in 3ds Max
Digital Tutors - Asset Workflows for Modular Level Design in 3ds Max
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 3.14 GB
Genre: eLearning

In this series of tutorials, we will discuss the process for creating assets for use in Modular Level Design. We will start off by planning out a texture sheet using reference. In this phase we'll discuss the importance of building a solid texture sheet that is flexible to accommodate most geometry. After that we will set up our Photoshop document by creating a grid that blocks out our texture space. Then we'll jump into creating several textures that will be utilized by our modular assets.


Digital Tutors - Asset Workflows for Modular Level Design in 3ds Max.rar

Digital Tutors - Creating Custom Muscles in Maya 2013
Digital Tutors - Creating Custom Muscles in Maya 2013
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 3.41 GB
Genre: eLearning

In this set of Maya tutorials we will learn techniques that you can use to add volume and musculature to your characters without sacrificing the rig's speed. Throughout the tutorial you'll learn everything from how to create custom Pose Space Deformers, which do a wonderful job at maintaining volume in areas that are prone to collapse. We'll cover how to create custom muscles that slide underneath the skin, and we'll also learn how to create a modular rigging component we can incorporate to add an extra level of flexibility and stability to your control rigs.


Digital Tutors - Creating Custom Muscles in Maya 2013.rar

Digital Tutors - Creating Cartoon Characters in Maya 2013
Digital Tutors - Creating Cartoon Characters in Maya 2013
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 3.41 GB
Genre: eLearning

In this series of Maya tutorials, we will go step-by-step through the process of building and texturing a child character in a cartoony style. Cartoony, stylized characters are prevalent in the world of TV and film CG, as well as video games. These types of characters are a lot of fun to build, but they do present their own set of challenges.


Digital Tutors - Creating Cartoon Characters in Maya 2013.rar

Digital Tutors - Creating Dynamic PDF Forms with InDesign CS6
Digital Tutors - Creating Dynamic PDF Forms with InDesign CS6
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 925 MB
Genre: eLearning

When it comes to creating forms, the process used to be rather tedious simply because it required you to design the form inside InDesign and then make it usable digitally inside Acrobat Professional. With the release of InDesign CS6, many of these worries fall by the wayside. In this course, we will walk through creating each and every form element that InDesign offers.


Digital Tutors - Creating Dynamic PDF Forms with InDesign CS6.rar

Digital Tutors - Creative Development: Creating Light Rigs in Maya
Digital Tutors - Creative Development: Creating Light Rigs in Maya
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 2.26 GB
Genre: eLearning

In this tutorial we will learn how to set up a simple light rig to effectively highlight and show off your modeled assets. This series of lessons will walk through the absolute basics of lighting for presentation - or, simply, lighting from a non-lighter's perspective


Digital Tutors - Creative Development: Creating Light Rigs in Maya.rar

Digital Tutors - Creative Development: Creating a Sci-Fi Hero in Maya 2013 and Silo 2.2
Digital Tutors - Creative Development: Creating a Sci-Fi Hero in Maya 2013 and Silo 2.2
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 5.09 GB
Genre: eLearning

Throughout this tutorial we will see how to build, UV, texture, pose, light, and render the Sci-Fi Hero. We are going to cover all bases as we create this Sci-Fi Hero character.


Digital Tutors - Creative Development: Creating a Sci-Fi Hero in Maya 2013 and Silo 2.2.rar

Digital Tutors - Creature Creation in CINEMA 4D R14
Digital Tutors - Creature Creation in CINEMA 4D R14
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 4.05 GB
Genre: eLearning

With the addition of sculpting tools to CINEMA 4D studio, it's become possible to complete creature projects without leaving the software. In this CINEMA 4D sculpting tutorial we will discuss the modeling of a base mesh in CINEMA 4D, using a variety of modeling tools.


Digital Tutors - Creature Creation in CINEMA 4D R14.rar

Digital Tutors - Designing a Game Boss in Photoshop CS6
Digital Tutors - Designing a Game Boss in Photoshop CS6
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 2.56 GB
Genre: eLearning

In this Photoshop tutorial, members will learn the tools and a technique that can be used to take your idea for a game boss and realize it in a piece of concept art.


Digital Tutors - Designing a Game Boss in Photoshop CS6.rar